Building your first Morph project.

The basic steps involved in morphing using WinMorph are:

  1. Choose the File>New>Morph project option to create a new morphing project. Choose two images as the source and target images.
  2. Specify the correspondence between the two images using a set of shapes called Control shapes. A shape in the source image will map to a corresponding shape in the target image. While morphing, pixels adjacent to a control shape in the source image will be pulled such that they also appear adjacent to the corresponding control shape in the target image.
    To add new control shapes, choose the Pen tool from the Tools menu, and then draw.
  3. Choose Morph>Options option to specify the morph options such as output filename, number of frames and duration of the movie.
  4. Choose Morph>Morph option to do the actual morphing.
  5. If you want to swap the source and target images, choose Morph>Swap images option.
  6. To delete all control shapes and start from the beginning, choose Morph>Clear control shapes option.
Related Topics

The Morph Options dialog

Basics of warping and morphing
Warping with WinMorph
Getting familiar with the WinMorph User Interface