Building
your first Morph project. |
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The basic steps involved in morphing using WinMorph are:
- Choose the File>New>Morph project
option to create a new morphing project. Choose two
images as the source and target images.
- Specify the correspondence between the two images using a
set of shapes called Control shapes. A shape in the
source image will map to a corresponding shape in the
target image. While morphing, pixels adjacent to a
control shape in the source image will be pulled such
that they also appear adjacent to the corresponding
control shape in the target image.
To add new control shapes, choose the Pen
tool from the Tools menu, and then draw.
- Choose Morph>Options option to
specify the morph options such as output filename, number
of frames and duration of the movie.
- Choose Morph>Morph option to do the
actual morphing.
- If you want to swap the source and target images, choose Morph>Swap
images option.
- To delete all control shapes and start from the
beginning, choose Morph>Clear control shapes
option.
Related Topics |
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The Morph Options dialog
Basics of warping and morphing
Warping with WinMorph
Getting familiar with the WinMorph User
Interface